As we age, our ability to process information and react in fast manner becomes dulled. New research shows that within a popular video game, StarCraft 2, response times start to decline at 24 years of age, regardless of a player’s skill. The authors analyzed data on 3,305 players aged between 16 and 44 of all experiences. Some older players adapted to this situation by favouring simpler strategies or by a better use of the game interface.
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Original research paper published in the journal PLOS One on April 9, 2014.
Names and affiliations of selected authors